package fristphase.planebattle;

public class World {
    public static void main(String[] args) {
        //设置游戏背景
        Sky sky = new Sky();
        sky.height = 700;
        sky.width = 400;
        sky.x = 0;
        sky.y = 0;
        sky.speed = 1;
        sky.y1 = -700;
        sky.step();

        //创建英雄机
        HeroPlane hp = new HeroPlane();
        hp.height = 80;
        hp.width = 50;
        hp.x = 100;
        hp.y = 200;
        hp.life = 3;
        hp.fire = 0;
        hp.step();

        //创建小敌机1,2;
        EnemyPlane ep1 = new EnemyPlane();
        ep1.height = 40;
        ep1.width = 30;
        ep1.x = 300;
        ep1.y = 500;
        ep1.speed = 2;
        ep1.step();

        EnemyPlane ep2 = new EnemyPlane();
        ep2.height = 40;
        ep2.width = 30;
        ep2.x = 100;
        ep2.y = 150;
        ep2.speed = 2;
        ep2.step();

        BigEnemyPlane bep1 = new BigEnemyPlane();
        BigEnemyPlane bep2 = new BigEnemyPlane();
        Bee b1 = new Bee();
        Bee b2 = new Bee();
        Bullet bt1 = new Bullet();
        Bullet bt2 = new Bullet();
    }
}
